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Can You Download League Of Legends On Mac
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<unknown>(0xa18511a8): ALWAYS Physical memory: 8589934592
<unknown>(0xa18511a8): ALWAYS Started System Init <unknown>(0xa18511a8): ALWAYS Maestro Init <unknown>(0xb031d000): ALWAYS Started ReplayDownloadManager thread. <unknown>(0xb031d000): ALWAYS Fetch MetaData Phase <unknown>(0xb031d000): ALWAYS ---- Waiting to fetch 5000 <unknown>(0xa18511a8): ALWAYS Maestro completed init <unknown>(0xa18511a8): ERROR RadsFileHandle RadsOpenFile(const char *const): RADS cannot open file 'ClientZips.txt' because it's not in the manifest. <unknown>(0xa18511a8): ERROR RadsFileHandle RadsOpenFile(const char *const): RADS cannot open file 'ClientZips.txt' because it's not in the manifest. <unknown>(0xa18511a8): ERROR Failed to open 'ClientZips.txt' <unknown>(0xa18511a8): ALWAYS Replay mode <unknown>(0xa18511a8): ALWAYS StartSession called <unknown>(0xa18511a8): ALWAYS Started Init event arguments <unknown>(0xa18511a8): ALWAYS Waiting until connection. <unknown>(0xa18511a8): ALWAYS InitRenderer() enter <unknown>(0xa18511a8): ALWAYS r3dRenderLayer::Init(0x03c3da70) enter <unknown>(0xa18511a8): ALWAYS r3dRenderLayer::Init() exit successfully <unknown>(0xa18511a8): ALWAYS Loaded locale en_US via fontconfig <unknown>(0xa18511a8): ALWAYS r3dRenderLayer::SetMode(XRes = 1920, YRes = 1200, BPP = 32, Flags=4) enter <unknown>(0xa18511a8): ALWAYS r3dRenderLayer::SetMode: Creating d3d device <unknown>(0xa18511a8): ALWAYS r3dRenderLayer::SetMode: Initialize shaders for current rendering path <unknown>(0xa18511a8): ALWAYS r3dRenderLayer::RecreateOwnedResources <unknown>(0xa18511a8): ALWAYS r3dRenderLayer::SetMode exit successfully <unknown>(0xb031d000): ALWAYS Spectator server version retrieved: 1.82.0 <unknown>(0xb031d000): ALWAYS Replay metadata retrieved. <unknown>(0xb031d000): ALWAYS Fetch Startup Chunk Phase <unknown>(0xb031d000): ALWAYS ---- Waiting to fetch 5 <unknown>(0xb031d000): ALWAYS ---- Downloading Chunk 1 <unknown>(0xb031d000): ALWAYS ---- Waiting to fetch 5 <unknown>(0xb031d000): ALWAYS ---- Downloading Chunk 2 <unknown>(0xb031d000): ALWAYS ---- Waiting to fetch 5 <unknown>(0xb031d000): ALWAYS ---- Downloading Chunk 3 <unknown>(0xb031d000): ALWAYS Fetch All Chunks Phase <unknown>(0xb031d000): ALWAYS ---- Waiting to fetch 10000 <unknown>(0xa18511a8): ALWAYS In Riot::Win::Resize: Resizing the window and retrieving monitor info <unknown>(0xa18511a8): ALWAYS In Riot::Win::Resize: Initial VideoMode(5c37828) and resolution (1920 x 1200) <unknown>(0xa18511a8): ALWAYS In Riot::Win::Resize: VideoMode(5c37828) and resolution (960 x 600) <unknown>(0xa18511a8): ALWAYS In Riot::Win::Resize: Resized window to resolution 1920x1200 <unknown>(0xa18511a8): ALWAYS Replay ready. <unknown>(0xa18511a8): ALWAYS Set focus to app <unknown>(0xa18511a8): ALWAYS Input started <unknown>(0xa18511a8): ALWAYS Waiting for server response. <unknown>(0xa18511a8): ALWAYS **** Request chunk 1 <unknown>(0xa18511a8): ALWAYS Requesting chunk id 1 of chunk type 1 <unknown>(0xa18511a8): ALWAYS Started new chunk. ChunkID: 1 chunk start time: 0.000000 current time: 0.000000 <unknown>(0xa18511a8): ALWAYS Receiving PKT_World_SendGameNumber, GameID: 00000000522aa361, PlatformID: NA1 <unknown>(0xa18511a8): ALWAYS Receiving PKT_World_SendGameNumber, GameID: 00000000522aa361, PlatformID: NA1 <unknown>(0xa18511a8): ALWAYS Receiving PKT_SynchVersionS2C_s, Server :Version 4.7.0.305 [PUBLIC] <unknown>(0xa18511a8): ALWAYS Initializing GameModeComponents for mode=CLASSIC. <unknown>(0xa18511a8): ALWAYS . Processing GameMode Mutator = CLASSIC. <unknown>(0xa18511a8): ALWAYS netUID: ffffffff defaultname <unknown>(0xa18511a8): ALWAYS PlayGame Started <unknown>(0xa18511a8): ALWAYS PlayGame Entered <unknown>(0xa18511a8): ALWAYS Receiving PKT_World_SendGameNumber, GameID: 00000000522aa361, PlatformID: NA1 Comments are closed.
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December 2020
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